Senin, 08 Juni 2009

Xbox 360 Jasper: No 3ROL/3RRoD again?

The infamous Red Ring of Death (RRoD) has plagued Microsoft since the launch of the Xbox 360. The symptoms are pretty simple: you go to turn on your console and three of the four lights in a circle on your Xbox 360 turn red. I've personally had it happen to two consoles and every single one of my friends who has owned a 360 for longer than a year has had to send it in at least once. By no means is this the largest sample size, but it's a problem that impacts enough Xbox 360 owners for it to be a real issue.

While Microsoft has yet to publicly state the root cause of the problem, we finally have a Microsoft that's willing to admit that its consoles had an unacceptably high rate of failure in the field. The Microsoft solution was to extend all Xbox 360 warranties for the RRoD to 3 years, a solution that managed to help most users but not all.

No one ever got to the bottom of what caused the RRoD. Many suspected that it was the lead-free solder balls between the CPU and/or GPU and the motherboard losing contact. The clamps that Microsoft used to attach the heatsinks to the CPU and GPU put a lot of pressure on the chips; it's possible that the combination of the lead-free solder, a lot of heat from the GPU, inadequate cooling and the heatsink clamps resulted in the RRoD. The CPU and/or GPU would get very hot, the solder would either begin to melt or otherwise dislodge, resulting in a bad connection and an irrecoverable failure. That's where the infamous "towel trick" came into play, wrap your console in a towel so its internals heat up a lot and potentially reseat the misbehaving solder balls.


The glue between the GPU and the motherboard started appearing with the Falcon revision

With the Falcon revision Microsoft seemed to admit to this as being a problem by putting glue between the CPU/GPU and the motherboard itself, presumably to keep the chips in place should the solder weaken. We all suspected that Falcon might reduce the likelihood of the RRoD because shrinking the CPU down to 65nm and the GPU down to 80nm would reduce power consumption, thermal output and hopefully put less stress on the solder balls - if that was indeed the problem. Unfortunately with Falcon Microsoft didn't appear to eliminate RRoD, although anecdotally it seemed to have gotten better.
Source:www.anandtech.com

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